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Clan Wars to change!

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Clan Wars to change!

Post by GoDLeSSCoMMiE on Mon Apr 22, 2013 6:53 pm


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Re: Clan Wars to change!

Post by Guest on Mon Apr 22, 2013 8:31 pm

Just a suggestion, probably already thought of by the brass. But with lockouts coming it might be a good idea to start having training rooms starting tonight, tomarrow or otherwise ASAP to show people spotting runs, spotting places to sit or other important jobs that certain people always do for us. No offense to those that do those jobs currently (because they do exceptionally at their job) but with the lockouts coming we will need more people to be able to step up and do those same jobs. Same goes for Arty spots on certain maps/strats and positioning of other critical tanks on maps/strats.

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Re: Clan Wars to change!

Post by blackhorizon on Tue Apr 23, 2013 1:13 am

so if your tank lives u can use again, this will open up some strategic planning. sounds fun. glad im close to 4 more CW tanks:D

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Re: Clan Wars to change!

Post by Guest on Tue Apr 23, 2013 9:19 am

This is a huge game changer. "No Peeking" will a be mandatory skill. As Froggy said we are going to have to have training if only to review arty safe spots. Does this mean light scouts will be viable in CW?

Having my heavy tanks locked out of CW for 2-7 days is a LONG time.
For members with only 1 CW tank ready that will really keep them out for a while. I think this means we going to have to have some ideas laid out for 2nd and 3rd string tank choices.


I wonder why WG did this? It really raises the bar for participating in clan wars and makes rich, well established clans harder to root out of their territories.

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Re: Clan Wars to change!

Post by GoDLeSSCoMMiE on Tue Apr 23, 2013 10:14 am

Rgr we will be doing cross training on skills.



Light tanks probably won't be viable. But some tier 9s will be. IE ST-1, Tortise.



We need everyone that only has 1 or 2 tier 10s to rush and pick up additional CW tanks.



Recruitment standards will be raised for all new members to ~3 CW ready tanks.

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